AActor::DebugShowComponentHierarchy

Syntax

void DebugShowComponentHierarchy
(
    const TCHAR * Info,
    bool bShowPosition
)

Remarks

Debug helper to show the component hierarchy of this actor.

Parameters

Parameter

Description

Info

Optional String to display at top of info

bShowPosition

If true, will display component's position in world space

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorEditor.cpp