AActor::EditorApplyMirror

Override Hierarchy

Syntax

virtual void EditorApplyMirror
(
    const FVector & MirrorScale,
    const FVector & PivotLocation
)

Remarks

Called by MirrorActors to perform a mirroring operation on the actor

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorEditor.cpp