AActor::EditorApplyTranslation

Override Hierarchy

Syntax

virtual void EditorApplyTranslation
(
    const FVector & DeltaTranslation,
    bool bAltDown,
    bool bShiftDown,
    bool bCtrlDown
)

Remarks

Called by ApplyDeltaToActor to perform an actor class-specific operation based on widget manipulation. The default implementation is simply to translate the actor's location.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorEditor.cpp