AActor::FinishAndRegisterComponent

Syntax

void FinishAndRegisterComponent
(
    UActorComponent * Component
)

Remarks

Helper function to register the specified component, and add it to the serialized components array

Parameters

Parameter

Description

Component

Component to be finalized

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorConstruction.cpp