AActor::GetAllChildActors

Syntax

void GetAllChildActors
(
    TArray < AActor * > & ChildActors,
    bool bIncludeDescendants
) const

Remarks

Returns a list of all actors spawned by our Child Actor Components, including children of children. This does not return the contents of the Children array

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp