AActor::GetFunctionCallspace

Override Hierarchy

UObject::GetFunctionCallspace()

AActor::GetFunctionCallspace()

Syntax

virtual int32 GetFunctionCallspace
(
    UFunction * Function,
    void * Parameters,
    FFrame * Stack
)

Remarks

Return the space this function should be called. Checks to see if this function should be called locally, remotely, or simply absorbed under the given conditions

Returns

bitmask representing all callspaces that apply to this UFunction in the given context

Parameters

Parameter

Description

Function

function to call

Parameters

arguments to the function call

Stack

stack frame for the function call

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp