AActor::GetHorizontalDotProductTo

Syntax

float GetHorizontalDotProductTo
(
    const AActor * OtherActor
) const

Remarks

Returns the dot product from this Actor to OtherActor, ignoring Z. Returns -2.0 on failure. Returns 0.0 for coincidental actors.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp