AActor::IsOverlappingActor

Syntax

bool IsOverlappingActor
(
    const AActor * Other
) const

Remarks

Check whether any component of this Actor is overlapping any component of another Actor.

Returns

Whether any component of this Actor is overlapping any component of another Actor.

Parameters

Parameter

Description

Other

The other Actor to test against

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp