AActor::IsTemporarilyHiddenInEditor

Syntax

bool IsTemporarilyHiddenInEditor
(
    bool bIncludeParent
) const

Remarks

Returns whether or not this actor was explicitly hidden in the editor for the duration of the current editor session

Parameters

Parameter

Description

bIncludeParent

Whether to recurse up child actor hierarchy or not

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp