AActor::K2_AttachRootComponentTo

Deprecated

Syntax

void K2_AttachRootComponentTo
(
    USceneComponent * InParent,
    FName InSocketName,
    EAttachLocation::Type AttachLocationType,
    bool bWeldSimulatedBodies
)

Remarks

DEPRECATED - Use AttachToComponent() instead

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp