AActor::MakeNoiseImpl

Syntax

static void MakeNoiseImpl
(
    AActor * NoiseMaker,
    float Loudness,
    APawn * NoiseInstigator,
    const FVector & NoiseLocation,
    float MaxRange,
    FName Tag
)

Remarks

Default Implementation of MakeNoise

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp