AActor::OnSerializeNewActor

Override Hierarchy

AActor::OnSerializeNewActor()

APlayerController::OnSerializeNewActor()

Syntax

virtual void OnSerializeNewActor
(
    class FOutBunch & OutBunch
)

Remarks

SerializeNewActor has just been called on the actor before network replication (server side)

Parameters

Parameter

Description

OutBunch

Bunch containing serialized contents of actor prior to replication

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h