AActor::ReplicateSubobjects

Override Hierarchy

AActor::ReplicateSubobjects()

ALevelSequenceActor::ReplicateSubobjects()

Syntax

virtual bool ReplicateSubobjects
(
    class UActorChannel * Channel,
    class FOutBunch * Bunch,
    FReplicationFlags * RepFlags
)

Remarks

Method that allows an actor to replicate subobjects on its actor channel

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorReplication.cpp