AActor::SetFolderPath

Syntax

void SetFolderPath
(
    const FName & NewFolderPath
)

Remarks

Assigns a new folder to this actor. Actor folder paths are only available in development builds.

Parameters

Parameter

Description

NewFolderPath

The new folder to assign to the actor.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorEditor.cpp