AActor::SetFolderPath_Recursively

Syntax

void SetFolderPath_Recursively
(
    const FName & NewFolderPath
)

Remarks

Assigns a new folder to this actor and any attached children. Actor folder paths are only available in development builds.

Parameters

Parameter

Description

NewFolderPath

The new folder to assign to the actors.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorEditor.cpp