AActor::SetIsTemporarilyHiddenInEditor

Override Hierarchy

Syntax

virtual void SetIsTemporarilyHiddenInEditor
(
    bool bIsHidden
)

Remarks

Explicitly sets whether or not this actor is hidden in the editor for the duration of the current editor session

Parameters

Parameter

Description

bIsHidden

True if the actor is hidden

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorEditor.cpp