AActor::TickActor

Override Hierarchy

Syntax

virtual void TickActor
(
    float DeltaTime,
    enum ELevelTick TickType,
    FActorTickFunction & ThisTickFunction
)

Remarks

Dispatches the once-per frame Tick() function for this actor

Parameters

Parameter

Description

DeltaTime

The time slice of this tick

TickType

The type of tick that is happening

ThisTickFunction

The tick function that is firing, useful for getting the completion handle

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp