UMovementComponent::ConstrainNormalToPlane

Syntax

virtual FVector ConstrainNormalToPlane
(
    FVector Normal
) const

Remarks

Constrain a normal vector (of unit length) to the plane constraint, if enabled.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/MovementComponent.h

Source

Runtime/Engine/Private/Components/MovementComponent.cpp