UMovementComponent::GetPlaneConstraintOrigin

Syntax

const FVector & GetPlaneConstraintOrigin() const

Remarks

Get the plane constraint origin. This defines the behavior of snapping a position to the plane, such as by SnapUpdatedComponentToPlane() .

Returns

The origin of the plane that constrains movement, if the plane constraint is enabled.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/MovementComponent.h

Source

Runtime/Engine/Private/Components/MovementComponent.cpp