UMovementComponent::SetPlaneConstraintOrigin

Syntax

virtual void SetPlaneConstraintOrigin
(
    FVector PlaneOrigin
)

Remarks

Sets the origin of the plane that constrains movement, enforced if the plane constraint is enabled.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/MovementComponent.h

Source

Runtime/Engine/Private/Components/MovementComponent.cpp