UMovementComponent::ShouldSkipUpdate

Syntax

virtual bool ShouldSkipUpdate
(
    float DeltaTime
) const

Remarks

Possibly skip update if moved component is not rendered or can't move.

Parameters

Parameter

Description

DeltaTime

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/MovementComponent.h

Source

Runtime/Engine/Private/Components/MovementComponent.cpp