UNavMovementComponent::IsMovingOnGround

Override Hierarchy

UNavMovementComponent::IsMovingOnGround()

UCharacterMovementComponent::IsMovingOnGround()

Syntax

virtual bool IsMovingOnGround() const

Remarks

Returns true if currently moving on the ground (e.g. walking or driving)

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/NavMovementComponent.h