MaxSimulationIterations

Syntax

int32 MaxSimulationIterations

Remarks

Max number of iterations used for each discrete simulation step. Increasing this value can address precision issues with fast-moving objects or complex collision scenarios, at the cost of performance.

WARNING: if (MaxSimulationTimeStep * MaxSimulationIterations) is too low for the min framerate, the last simulation step may exceed MaxSimulationTimeStep to complete the simulation.

See Also