UProjectileMovementComponent::SetVelocityInLocalSpace

Syntax

virtual void SetVelocityInLocalSpace
(
    FVector NewVelocity
)

Remarks

Sets the velocity to the new value, rotated into Actor space.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/ProjectileMovementComponent.h

Source

Runtime/Engine/Private/Components/ProjectileMovementComponent.cpp