UBlueprintFunctionLibrary

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UBlueprintFunctionLibrary

UAbilitySystemBlueprintLibrary

UAchievementBlueprintLibrary

UAIBlueprintHelperLibrary

UAnalyticsBlueprintLibrary

UAndroidPermissionFunctionLibrary

UAnimationBlueprintLibrary

UAnselFunctionLibrary

UARBlueprintLibrary

UARTraceResultLibrary

UAudioMixerBlueprintLibrary

UAutomationBlueprintFunctionLibrary

UBlueprintGameplayTagLibrary

UBlueprintMapLibrary

UBlueprintMaterialTextureNodesBPLibrary

UBlueprintPathsLibrary

UBlueprintPlatformLibrary

UBlueprintSetLibrary

UBodyStateBPLibrary

UBTFunctionLibrary

UComposureBlueprintLibrary

UConcertSyncClientStatics

UControlRigEditorLibrary

UControlRigLibrary

UDatasmithContentBlueprintLibrary

UDataTableFunctionLibrary

UDebugDrawService

UDisplayClusterBlueprintLib

UDisplayClusterInputBlueprintLib

UDropTimecodeToStringConversion

UEditorAssetLibrary

UEditorFilterLibrary

UEditorLevelLibrary

UEditorSkeletalMeshLibrary

UEditorStaticMeshLibrary

UEditorSubsystemBlueprintLibrary

UEditorTestsUtilityLibrary

UEditorUtilityLibrary

UEyeTrackerFunctionLibrary

UFoliageStatistics

UFunctionalTestingManager

UFunctionalTestUtilityLibrary

UGameplayStatics

UGoogleARCoreFrameFunctionLibrary

UGoogleARCoreServicesFunctionLibrary

UGoogleARCoreSessionFunctionLibrary

UGoogleVRControllerFunctionLibrary

UGoogleVRHMDFunctionLibrary

UGoogleVRTransition2DBPLibrary

UHeadMountedDisplayFunctionLibrary

UHealthSnapshotBlueprintLibrary

UImageTrackerFunctionLibrary

UImageWriteBlueprintLibrary

UImportanceSamplingLibrary

UKismetAnimationLibrary

UKismetArrayLibrary

UKismetGuidLibrary

UKismetInputLibrary

UKismetInternationalizationLibrary

UKismetMaterialLibrary

UKismetMathLibrary

UKismetNodeHelperLibrary

UKismetProceduralMeshLibrary

UKismetRenderingLibrary

UKismetStringLibrary

UKismetStringTableLibrary

UKismetSystemLibrary

UKismetTextLibrary

ULayersBlueprintLibrary

ULeaderboardBlueprintLibrary

ULeapBlueprintFunctionLibrary

ULensDistortionBlueprintLibrary

ULiveLinkBlueprintLibrary

ULiveLinkDebuggerBlueprintLibrary

ULocationServices

ULuminARFrameFunctionLibrary

ULuminARSessionFunctionLibrary

UMagicLeapARPinFunctionLibrary

UMagicLeapCameraFunctionLibrary

UMagicLeapControllerFunctionLibrary

UMagicLeapEyeTrackerFunctionLibrary

UMagicLeapHandTrackingFunctionLibrary

UMagicLeapHMDFunctionLibrary

UMagicLeapScreensFunctionLibrary

UMagicLeapSecureStorage

UMaterialEditingLibrary

UMediaBlueprintFunctionLibrary

UMediaProfileBlueprintLibrary

UMeshVertexPainterKismetLibrary

UMIDIDeviceManager

UModularSynthLibrary

UMotionTrackedDeviceFunctionLibrary

UMovieSceneBindingExtensions

UMovieSceneFolderExtensions

UMovieScenePropertyTrackExtensions

UMovieSceneSectionExtensions

UMovieSceneSequenceExtensions

UMovieSceneTrackExtensions

UMovieSceneVectorTrackExtensions

UNiagaraFunctionLibrary

UOculusFunctionLibrary

UOculusMRFunctionLibrary

UOpenColorIOBlueprintLibrary

UOpenCVLensDistortionBlueprintLibrary

UOptionalMobileFeaturesBPLibrary

UPaperSpriteBlueprintLibrary

URawInputFunctionLibrary

UResonanceAudioBlueprintFunctionLibrary

USequenceRecorderBlueprintLibrary

USequencerScriptingRangeExtensions

USequencerToolsFunctionLibrary

USlateBlueprintLibrary

USoundUtilitiesBPFunctionLibrary

USoundVisualizationStatics

USteamVRControllerLibrary

USteamVRFunctionLibrary

UStereoLayerFunctionLibrary

USubsystemBlueprintLibrary

USunPositionFunctionLibrary

UTakeRecorderBlueprintLibrary

UTakesCoreBlueprintLibrary

UTileMapBlueprintLibrary

UTimeManagementBlueprintLibrary

UTurnBasedBlueprintLibrary

UVisualLoggerKismetLibrary

UVOIPStatics

UVPBlueprintLibrary

UVPBookmarkBlueprintLibrary

UVPBookmarkEditorBlueprintLibrary

UVPCameraBlueprintLibrary

UWidgetBlueprintLibrary

UWidgetLayoutLibrary

UXRAssetFunctionLibrary

Syntax

class UBlueprintFunctionLibrary : public UObject

Remarks

This class is a base class for any function libraries exposed to blueprints. Methods in subclasses are expected to be static, and no methods should be added to this base class.

Constructors

Name Description

Public function

UBlueprintFunctionLibrary

(
    const FObjectInitializer & ObjectIn...
)

Overridden from UObject

Name Description

Public function Virtual

int32

 

GetFunctionCallspace

(
    UFunction * Function,
    void* Parameters,
    FFrame * Stack
)

Return the space this function should be called.

References

Module

Engine

Header

Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h