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Asset Data

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Actions

Create Asset Data

Creates asset data from a UObject.

Target is Asset Registry Helpers

Get Asset

Returns the asset UObject if it is loaded or loads the asset if it is unloaded then returns the result

Target is Asset Registry Helpers

Get Class

Get Class

Target is Asset Registry Helpers

Get Export Text Name

Returns the name for the asset in the form: Class'ObjectPath'

Target is Asset Registry Helpers

Get Full Name

Returns the full name for the asset in the form: Class ObjectPath

Target is Asset Registry Helpers

Get Tag Value

Gets the value associated with the given tag as a string

Target is Asset Registry Helpers

Is Asset Loaded

Returns true if the asset is loaded

Target is Asset Registry Helpers

Is Redirector

Returns true if the this asset is a redirector.

Target is Asset Registry Helpers

Is UAsset

Returns true if this is the primary asset in a package, true for maps and assets but false for secondary objects like class redirectors

Target is Asset Registry Helpers

Is Valid

Checks to see if this AssetData refers to an asset or is NULL

Target is Asset Registry Helpers

To Soft Object Path

Convert to a SoftObjectPath for loading

Target is Asset Registry Helpers