Set Position

Set the position of the interpolation. Note: if the interpolation is not currently active, this function doesn't send any Kismet events

Target is Matinee Actor

Set Position
Target
New Position
0.0
Jump

Inputs

In
Exec
Target
Matinee Actor Object Reference
New Position
Float

the new position to set the interpolation to

Jump
Boolean

if true, teleport to the new position (don't trigger any events between the old and new positions, etc)

Outputs

Out
Exec