Get Gameplay Effect Count

Get the count of the specified source effect on the ability system component. For non-stacking effects, this is the sum of all active instances. For stacking effects, this is the sum of all valid stack counts. If an instigator is specified, only effects from that instigator are counted.

Target is Ability System Component

Get Gameplay Effect Count
Target
Source Gameplay Effect
Select Class
Optional Instigator Filter Component
Enforce on Going Check
Return Value
0

Inputs

Target
Ability System Component Object Reference
Source Gameplay Effect
Gameplay Effect Class Reference

Effect to get the count of

Optional Instigator Filter Component
Ability System Component Object Reference

If specified, only count effects applied by this ability system component

Enforce on Going Check
Boolean

Outputs

Return Value
Integer

Count of the specified source effect