Make Outgoing Spec

Get an outgoing GameplayEffectSpec that is ready to be applied to other things.

Target is Ability System Component

Make Outgoing Spec
Target
Gameplay Effect Class
Select Class
Level
0.0
Context
Return Value

Inputs

Target
Ability System Component Object Reference
Gameplay Effect Class
Gameplay Effect Class Reference
Level
Float
Context
Gameplay Effect Context Handle Structure

Outputs

Return Value
Gameplay Effect Spec Handle Structure

Get an outgoing GameplayEffectSpec that is ready to be applied to other things.