End Task

Called explicitly to end the task (usually by the task itself). Calls OnDestroy. Note:: you need to call EndTask before sending out any "on completed" delegates. If you don't the task will still be in an "active" state while the event receivers may assume it's already "finished"

Target is Gameplay Task

End Task
Target
Select Asset

Inputs

In
Exec
Target
Gameplay Task Object Reference

Outputs

Out
Exec