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Draw Texture Simple

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Draws a textured quad on the HUD. Assumes 1:1 texel density.

Target is HUD

Draw Texture Simple
Target
Texture
Select Asset
Screen X
0.0
Screen Y
0.0
Scale
1.000000
Scale Position

Inputs

In
Exec
Target
HUD Object Reference
Texture
Texture Object Reference

Texture to draw.

Screen X
Float

Screen-space X coordinate of upper left corner of the quad.

Screen Y
Float

Screen-space Y coordinate of upper left corner of the quad.

Scale
Float

Scale multiplier to control size of the text.

Scale Position
Boolean

Whether the "Scale" parameter should also scale the position of this draw call.

Outputs

Out
Exec