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This is gonna be totally reworked UFUNCTION(BlueprintCallable, Category = Niagara, meta = (Keywords = "niagara System", UnsafeDuringActorConstruction = "true")) static void SetUpdateScriptConstant(UNiagaraComponent* Component, FName EmitterName, FName ConstantName, FVector Value);

Target is Niagara Function Library

Get Niagara Parameter Collection
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Inputs

In
Exec
Collection
Niagara Parameter Collection Object Reference

Outputs

Out
Exec
Return Value
Niagara Parameter Collection Instance Object Reference