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Get Base Aim Rotation

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Return the aim rotation for the Pawn. If we have a controller, by default we aim at the player's 'eyes' direction that is by default the Pawn rotation for AI, and camera (crosshair) rotation for human players.

Target is Pawn

Get Base Aim Rotation
Target
Return Value
R 0
P 0
Y0

Inputs

Target
Pawn Object Reference

Outputs

Return Value
Rotator