Begin Recording

Begins recording a new named performance stats record. We start by recording the baseline.

Target is Automation Performace Helper

Begin Recording
Target
Select Asset
Record Name
In GPUBudget
0.0
In Render Thread Budget
0.0
In Game Thread Budget
0.0

Inputs

In
Exec
Target
Automation Performace Helper Object Reference
Record Name
String
In GPUBudget
Float
In Render Thread Budget
Float
In Game Thread Budget
Float

Outputs

Out
Exec