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Find Scale Closest to World Location

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Given a location, in world space, return the spline's scale closest to the location.

Target is Spline Component

Find Scale Closest to World Location
Target
World Location
X0
Y 0
Z 0
Return Value
X0
Y 0
Z 0

Inputs

Target
Spline Component Object Reference
World Location
Vector (by ref)

Outputs

Return Value
Vector