Get Up Vector at Time

Given a time from 0 to the spline duration, return the spline's up vector there.

Target is Spline Component

Get Up Vector at Time
Target
Time
0.0
Coordinate Space
Local
Use Constant Velocity
Return Value
X0
Y 0
Z 0

Inputs

Target
Spline Component Object Reference
Time
Float
Coordinate Space
ESplineCoordinateSpace Enum
Use Constant Velocity
Boolean

Outputs

Return Value
Vector

Given a time from 0 to the spline duration, return the spline's up vector there.