Set Location at Spline Point

Move an existing point to a new location

Target is Spline Component

Set Location at Spline Point
Target
Point Index
0
In Location
X0
Y 0
Z 0
Coordinate Space
Local
Update Spline

Inputs

In
Exec
Target
Spline Component Object Reference
Point Index
Integer
In Location
Vector (by ref)
Coordinate Space
ESplineCoordinateSpace Enum
Update Spline
Boolean

Outputs

Out
Exec