Break ConditionalGameplayEffect

Adds a node that breaks a 'ConditionalGameplayEffect' into its member fields

Break ConditionalGameplayEffect
Conditional Gameplay Effect
Effect Class
Select Class
Required Source Tags

Inputs

Conditional Gameplay Effect
Conditional Gameplay Effect Structure (by ref)

Outputs

Effect Class
Gameplay Effect Class Reference

gameplay effect that will be applied to the target

Required Source Tags
Gameplay Tag Container Structure

Tags that the source must have for this GE to apply