Break StaticMaterial

Adds a node that breaks a 'StaticMaterial' into its member fields

Break StaticMaterial
Static Material
Material Interface
Select Asset
Material Slot Name
UVChannel Data

Inputs

Static Material
Static Material Structure (by ref)

Outputs

Material Interface
Material Interface Object Reference

Material Interface

Material Slot Name
Name

This name should be use by the gameplay to avoid error if the skeletal mesh Materials array topology change

UVChannel Data
Mesh UVChannel Info Structure

Data used for texture streaming relative to each UV channels.