Break SubdividedQuadVertex

Adds a node that breaks a 'SubdividedQuadVertex' into its member fields

Break SubdividedQuadVertex
Subdivided Quad Vertex
Vertex Position Index
0
Texture Coordinate 0
X0.0
Y0.0
Texture Coordinate 1
X0.0
Y0.0
Vertex Color
Vertex Normal
X0.0
Y0.0
Z0.0
Vertex Tangent
X0.0
Y0.0
Z0.0
Vertex Binormal Sign
0.0

Inputs

Subdivided Quad Vertex
Subdivided Quad Vertex Structure (by ref)

Outputs

Vertex Position Index
Integer

The index of the vertex position (into the FSubdivisionLimitData's VertexPositions array) used for this vertex

Texture Coordinate 0
Vector 2D Structure

Texture coordinates for this vertex. We only support up to two, for now. (Just to avoid TArrays/allocations)

Texture Coordinate 1
Vector 2D Structure

Texture Coordinate 1

Vertex Color
Color Structure

Vertex color

Vertex Normal
Vector

Quad vertex normal

Vertex Tangent
Vector

Quad vertex tangent

Vertex Binormal Sign
Float

Quad vertex binormal sign (-1.0 or 1.0)