Make EditorScriptingJoinStaticMeshActorsOptions

Adds a node that create a 'EditorScriptingJoinStaticMeshActorsOptions' from its members

Make EditorScriptingJoinStaticMeshActorsOptions
Destroy Source Actors
New Actor Label
Rename Components From Source
Editor Scripting Join Static Mesh Actors Options

Inputs

Destroy Source Actors
Boolean

Destroy the provided Actors after the operation.

New Actor Label
String

Name of the new spawned Actor to replace the provided Actors.

Rename Components From Source
Boolean

Rename StaticMeshComponents based on source Actor's name.

Outputs

Editor Scripting Join Static Mesh Actors Options
Editor Scripting Join Static Mesh Actors Options Structure