Teleport

Teleport this actor to a new location. If the actor doesn't fit exactly at the location specified, tries to slightly move it out of walls and such.

Target is Actor

Teleport
Target
Dest Location
X0
Y 0
Z 0
Dest Rotation
R 0
P 0
Y0
Return Value

Inputs

In
Exec
Target
Actor Object Reference
Dest Location
Vector

The target destination point

Dest Rotation
Rotator

The target rotation at the destination

Outputs

Out
Exec
Return Value
Boolean

true if the actor has been successfully moved, or false if it couldn't fit.