unreal.AIDynamicParam

class unreal.AIDynamicParam(param_name: Name = 'None', param_type: AIParamType = Ellipsis, value: float = 0.0, bb_key: BlackboardKeySelector = Ellipsis)

Bases: StructBase

AIDynamic Param

C++ Source:

  • Module: AIModule

  • File: EnvQueryTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bb_key (BlackboardKeySelector): [Read-Write]

  • param_name (Name): [Read-Only]

  • param_type (AIParamType): [Read-Only]

  • value (float): [Read-Write]

property bb_key: BlackboardKeySelector

[Read-Write]

Type:

(BlackboardKeySelector)

property param_name: Name

[Read-Only]

Type:

(Name)

property param_type: AIParamType

[Read-Only]

Type:

(AIParamType)

property value: float

[Read-Write]

Type:

(float)