unreal.AIDynamicParam

class unreal.AIDynamicParam(param_name='None', param_type=AIParamType.FLOAT, value=0.0, bb_key=[[], 'None', None, 255, True])

Bases: unreal.StructBase

AIDynamic Param

C++ Source:

  • Module: AIModule
  • File: EnvQueryTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bb_key (BlackboardKeySelector): [Read-Write] BBKey
  • param_name (Name): [Read-Only] Param Name
  • param_type (AIParamType): [Read-Only] Param Type
  • value (float): [Read-Write] Value
bb_key

(BlackboardKeySelector) – [Read-Write] BBKey

param_name

(Name) – [Read-Only] Param Name

param_type

(AIParamType) – [Read-Only] Param Type

value

(float) – [Read-Write] Value