unreal.AISenseConfig

class unreal.AISenseConfig(outer=None, name='None')

Bases: unreal.Object

AISense Config

C++ Source:

  • Module: AIModule
  • File: AISenseConfig.h

Editor Properties: (see get_editor_property/set_editor_property)

  • debug_color (Color): [Read-Write] Debug Color
  • max_age (float): [Read-Write] specifies age limit after stimuli generated by this sense become forgotten. 0 means “never”
  • starts_enabled (bool): [Read-Write] determines whether given sense starts in an enabled state
debug_color

(Color) – [Read-Only] Debug Color

max_age

(float) – [Read-Only] specifies age limit after stimuli generated by this sense become forgotten. 0 means “never”

starts_enabled

(bool) – [Read-Only] determines whether given sense starts in an enabled state