unreal.AISenseConfig_Hearing

class unreal.AISenseConfig_Hearing(outer=None, name='None')

Bases: unreal.AISenseConfig

AISense Config Hearing

C++ Source:

  • Module: AIModule
  • File: AISenseConfig_Hearing.h

Editor Properties: (see get_editor_property/set_editor_property)

  • debug_color (Color): [Read-Write] Debug Color
  • detection_by_affiliation (AISenseAffiliationFilter): [Read-Write] Detection by Affiliation
  • hearing_range (float): [Read-Write] Hearing Range
  • implementation (type(Class)): [Read-Write] Implementation
  • lo_s_hearing_range (float): [Read-Write] Lo SHearing Range
  • max_age (float): [Read-Write] specifies age limit after stimuli generated by this sense become forgotten. 0 means “never”
  • starts_enabled (bool): [Read-Write] determines whether given sense starts in an enabled state
  • use_lo_s_hearing (bool): [Read-Write] Warning: has significant runtime cost
detection_by_affiliation

(AISenseAffiliationFilter) – [Read-Only] Detection by Affiliation

hearing_range

(float) – [Read-Only] Hearing Range

implementation

(type(Class)) – [Read-Only] Implementation

lo_s_hearing_range

(float) – [Read-Only] Lo SHearing Range