unreal.ARFaceTrackingDirection

class unreal.ARFaceTrackingDirection

Bases: EnumBase

EARFace Tracking Direction

C++ Source:

  • Module: AugmentedReality

  • File: ARTrackable.h

FACE_MIRRORED: ARFaceTrackingDirection

Blend shapes are tracked as if looking at the face, e.g. right eye is the mesh’s left eye and right side of screen if facing you (like a mirror)

Type:

1

FACE_RELATIVE: ARFaceTrackingDirection

Blend shapes are tracked as if looking out of the face, e.g. right eye is the mesh’s right eye and left side of screen if facing you

Type:

0