unreal.ARPlaneUpdatePayload

class unreal.ARPlaneUpdatePayload(session_payload: ARSessionPayload = Ellipsis, world_transform: Transform = Ellipsis, center: Vector = Ellipsis, extents: Vector = Ellipsis, boundary_vertices: None = [], object_classification: ARObjectClassification = Ellipsis)

Bases: StructBase

ARPlane Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • boundary_vertices (Array[Vector]): [Read-Write]

  • center (Vector): [Read-Write]

  • extents (Vector): [Read-Write]

  • object_classification (ARObjectClassification): [Read-Write]

  • session_payload (ARSessionPayload): [Read-Write]

  • world_transform (Transform): [Read-Write]

property boundary_vertices: None

[Read-Write]

Type:

(Array[Vector])

property center: Vector

[Read-Write]

Type:

(Vector)

property extents: Vector

[Read-Write]

Type:

(Vector)

property object_classification: ARObjectClassification

[Read-Only]

Type:

(ARObjectClassification)

property session_payload: ARSessionPayload

[Read-Only]

Type:

(ARSessionPayload)

property world_transform: Transform

[Read-Write]

Type:

(Transform)