unreal.AbilitySystemComponent_AbilityConfirmOrCancel
¶
- class unreal.AbilitySystemComponent_AbilityConfirmOrCancel(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Used to register callbacks to confirm/cancel input
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilitySystemComponent.h