unreal.AbilityTask_ApplyRootMotionConstantForce

class unreal.AbilityTask_ApplyRootMotionConstantForce(outer: Object | None = None, name: Name | str = 'None')

Bases: AbilityTask_ApplyRootMotion_Base

Applies force to character’s movement

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_ApplyRootMotionConstantForce.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_finish (ApplyRootMotionConstantForceDelegate): [Read-Write]

property on_finish: ApplyRootMotionConstantForceDelegate

[Read-Write]

Type:

(ApplyRootMotionConstantForceDelegate)