unreal.AbilityTask_NetworkSyncPoint

class unreal.AbilityTask_NetworkSyncPoint(outer=None, name='None')

Bases: unreal.AbilityTask

Task for providing a generic sync point for client server (one can wait for a signal from the other)

C++ Source:

  • Plugin: GameplayAbilities
  • Module: GameplayAbilities
  • File: AbilityTask_NetworkSyncPoint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_sync (NetworkSyncDelegate): [Read-Write] On Sync
on_sync

(NetworkSyncDelegate) – [Read-Write] On Sync